Tuesday, 20 September 2016

Closing an Open Tabletop

Well, my "1d6+1 Adventures" open tabletop game failed to get off the ground - everyone who expressed even the slightest interest had other commitments. I'm actually not particularly disappointed by that, in that it was something I felt I had to at least give a go, but if people aren't interested then that's fair enough. Maybe in a year or so I'll try again. Maybe.

In the meantime, I've decided to bring my "Eberron: Dust to Dust" campaign to a conclusion, and as a consequence have scheduled a final five sessions to take it up to the "baker's dozen" of thirteen. That seems to be a motif in Eberron - you have twelve of a thing that are mostly alike, and then one more of the thing that is somehow different. It will be good to bring that to a decent conclusion.

(That assumes, of course, that it gets that far. We're still finding it difficult to find a quorum for sessions. I've set myself an internal threshold: if we try three times to schedule a session and fail to play, I'm going to end it at that point.)

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