The class lineup in 5e is pretty good for the most part, with only a few glaring holes. If I were to do a big book of rules charged with filling those gaps, then, I think I would introduce the following:
At least one, but probably a few, psionic classes. I think this only really needs two: the Psion and the Ardent. The Psychic Warrior should be a Fighter subclass, the Soulknife is probably a Monk subclass, and the Lurk a Rogue subclass. (Wilder is a subclass of Psion.)
An Artificer class. Subclasses would be the technomancer (the 'classic' Artificer), tinkerer (a non-magical variant - like Dragonlance's Tinker Gnomes), the alchemist, and the mountebank (think Jarlaxle - and if you don't know who that is, lucky you!).
A Warlord class. This one is mostly a matter of principle - the Warlord is the only class to appear in a 'base' PHB for any edition that doesn't currently exist in 5e. So it should exist, and it should be a class, not a subclass.
A Mageblade class. Again, a matter of principle, although a lesser one - the Elf 'class' from BECMI is also unrepresented. Plus, the advantage of this class is that then I wouldn't feel so bad about banning multiclassing.
(Though, actually, it occurs to me that the Assassin doesn't exist as a full-blown class in 5e...)
And I think that's it - just a few more classes to fill some gaps, and I think that's enough. Of course, there would be room for more, as will always be the case, but for me I think those are the big gaps.
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