My efforts at scanning and shredding all of my old RPG notes have reached their final phase. I've now scanned all the setting materials, all the old character sheets, a million pointless rules revisions, and a lot of other assorted dross. All that remain are some maps.
Nine maps, to be exact, each of which is made up of two or four panels taped together.
That's not too bad - in each case it's a matter of scanning each panel, then using Photoshop to combine the resulting files into a single large file. Then archiving those. Each map should take about half an hour to get through. Compared with the efforts to date, that doesn't seem to bad.
What has been interesing about going through the maps, though, is that it has shown up something surprising: they're not actually too terrible. Granted, they're not publishable quality, but there's a reason for that - I'm not a professional artist. But they do provide a lot of useful information, do so clearly, and aren't an utter embarrassment.
A surprise, to be sure, but a welcome one.
The upshot of this is that I'm reconsidering my previous position that I was generally terrible at this aspect of the game. It's entirely possible that my issues with mapping have actually been more to do with determining what to map (and applying the necessary time), rather than an inability to actually draw the resulting map.
Still, I'll be glad once this task is done and over with!
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