On Thursday we ha our final session of "The Mists of Lamordia" for the year. We brought one of our subplots to its end, which puts us in a good position to stop for a while.
I had hoped to bring the campaign as a whole of a conclusion by the end of March, but I think that is massively over-ambitious - my gut feeling is that we're closer to halfway through the campaign than nearing the end. That's not terrible, but not ideal.
As a whole the campaign has been going reasonably well so far, but like many of my campaigns it hasn't quite been what I had hoped. That's largely my own fault - I just don't have the time to prepare as well as I might help. In particular, the campaign could do with more encounters, and particularly 'fixed' encounters. For a long time the PCs were just not gaining XP and so dragging themselves through the levels. That has improved somewhat, but could still do with some acceleration.
With a bit of luck, I hope to find some time over the next month to put some more material together, in order to bring the campaign to a better conclusion. I'm also going to address one logistical weakness - one of the players is available only sporadically, so I'm going to introduce a mechanism by which the character can likewise be written in or out as needed.
So far, so good.
Saturday, 12 December 2020
The Mists of Lamordia at Year's End
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campaigns
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