Monday, 25 October 2021

Inspiration Still Doesn't Work For Me

I don't like Inspiration in 5e - while the rules as written seem to be broadly fine, the major issue I have is they I have to keep track of five "roleplaying" elements for each PC and remember to actually give Inspiration.

In that regard my revised Inspiration rule works better for me - each PC gets a reroll that can be used once per level. Except that that also falls short, because the rerolls become less and less valuable as time goes on and the gaps between levels increase, and because the players just don't use them.

All of which leads me to my latest 5e house-rule: just ignore Inspiration. It isn't replaced by anything; you just don't get it. Other means of gaining Advantage do, of course, apply.


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