Tuesday, 5 April 2022

The Challenge

Over on ENWorld, someone posted an interesting challenge to pick any three of the big 5e adventures, mash them together, and thus make a new campaign. I'm not doing that, but it did remind me of a previous, similar challenge I'd seen before to grab a random issue of Dragon magazine and see how much gameable material it can inspire.

My synthesis of these two ideas, then, is to grab a random issue of Dragon (110), a random issue of Dungeon (117), and a random issue of White Dwarf (231) and use those to populate a campaign.

The results have certainly been interesting - the issue of Dragon has given rise to a quest about a necromancer (and there's more, but I haven't stripped it yet), Dungeon has given me the notion of a literal criminal underworld for my setting (which will be a desert town constructed by enslaved Dvergar - their descendants now control that underworld), while White Dwarf is giving rise to all sorts of odd stuff (since it is unconnected to D&D, the inspiration is much more offbeat, which is definitely a good thing).

Also, I'm reasonably sure I have a notion for a campaign coming together...

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