I got the Star Wars Revised Core Rulebook a couple of weeks ago, and it has been in my to-read pile ever since. Since I already have, and have read, the previous version, I'd approached this one with some hesitation, mostly since d20 core rulebooks, particularly from Wizards of the Coast, are awful.
The problem is that the d20 system is now fairly stable, but the details invariably change from one book to another. Consider the death by massive damage rule. In D&D, if you take 50 hit points of damage from a single attack, you must make a Fortitude save or die. In Call of Cthulhu, you must save after 10 hit points of damage. In d20 Modern, you must save after Con hit points of damage, or drop to -1 hit point. It's madness.
Since the variations aren't clearly spelled out, you have to read the whole book carefully to find them. And since there are generally only half a dozen such changes, you end up re-reading much the same material over and over again.
And heaven forbid you wish to master more than one version of the d20 rules.
I haven't read enough of SWRev to comment sensibly on it as a whole yet, so I'll hold off on that rant. However, this should do for now.
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