There's a classic AD&D adventure called "Dead Gods" that centres around the efforts of a dead god to return to life (hence the name). I've never played it, nor indeed read it, but the concept is pretty cool, and ripe for adaptation in other forms.
One of the underlying features of the adventure is that when a god dies, its remains somehow become petrified and become a hulk floating somewhere in the Astral Plane. Of course, such a hulk would have power associated with it.
In a previous post, I mentioned a campaign that I never quite got off the ground, centred around something called Cavcari's Last Invocation, which I did consider to be one of my better ideas - and which, in brief, states that anything that has a beginning must eventually have an end... including the gods themselves. Naturally, this ties in extremely well with the Dead Gods themes and ideas.
So, if we have these petrified remains of Dead Gods floating around in the Astral Sea, and if those hulks have inherent power, where might that lead? Who would have an interest in such a thing, who would be their agents, and how do the PCs get involved?
There's a campaign in there somewhere...
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