I saw the advert for this on Thursday and felt the need to buy a copy. Since then I've been powering through it.
"Game Angry: How to RPG the Angry Way" is, simply put, the second best book on GMing I've ever read. (The best is the old "Campaign Sourcebook and Catacomb Guide" for AD&D 2nd Edition.) In 170ish pages, he covers a lot of ground, starting with a basic introduction to RPGs, a then a slightly longer discussion of running a first adventure, and then an even longer discussion of "advanced topics", including such things as pacing, running good scenes and encounters, building stories, player drives, troubleshooting, and building campaigns.
Basically, this book distills down a whole lot of the material from the Angry GM website, brings it all together, and presents it in an easily-digested format. It is very highly recommended, especially but not only for new GMs.
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