Tuesday, 21 November 2023

The Unmaking of the Foundations of the World

I've been musing on a part of a setting. It's probably not going anywhere, but here's a basic concept I'm thinking on...

There's a supposed Golden Age, in which mortals dwelt largely in peace, guided by mostly benevolent gods. Then there is a tumult, as another band of mortals arrive bringing their own, mostly benevolent, gods with them. The two pantheons battle in a war that threatens to wreak utter destruction.

In time, the wisest and most powerful (or, perhaps, the most foolish and most powerful) of mortals band together and drive out all the gods - in their strife they have ceased to be benevolent protectors and have become destroyers.

But, alas, in doing so, those most powerful of mortals have unmade the very foundations of the world. And now, unbalanced, it all collapses into entropy.

There is scope, in this paradigm, for those foundations to be remade - all it would take is for a mortal to be sufficiently exposed to the pieces of them, and to bring them together. Unfortunately, that exposure renders the one engaging in it both more powerful and even-more inhuman in aspect. They become mutated monsters, and increasingly unfit to bring together the remaining foundations and thus to rebuild the world.

Anyway, that's what I've got so far. Though one problem with it is that it's fairly key to the setting, and therefore something the PCs would ideally know about, but I'm also keen not to have the gods (or rather, their absence) be a major element in gameplay - they're simply not present, the end.

So it's  bit of a tricky one, really.

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