Wednesday, 10 January 2024

Six Sessions?

Apparently, the average D&D campaign lasts all of six sessions, which I must say I find absolutely astonishing - even those campaigns of mine that have fizzled have typically lasted a good bit longer than that.

This means a number of things: it easily explains the finding that almost nobody plays at high level (since there's just no time to get there), and it also means that those huge campaign-in-a-book adventures that WotC and Paizo produce are very much more for reading than playing (again, six sessions means that there is just no time).

I do find myself wondering what that would mean for my current group - does that mean we should be aiming for 24 or so sessions (that being the equivalent of 6 'normal' sessions), or should I maybe be pitching for 6 hours of play.

It's certainly an interesting finding.

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