Friday, 10 May 2024

Bringing the Curtain Down

Our game was cancelled again this week, and I must admit that it came as something of a relief. As a consequence, I've come to two fairly solid conclusions:

  • This is indeed the final campaign with this group. I was almost certainly resolved on that point, but now I am certain - the reduction in group size means we've become too sporadic, and that combined with the very short sessions means that everything moves at a glacial pace. Since this adventure represents the minimum scope I'm willing to bother with (since there needs to be something to build), there's nowhere to go. A shame, but better to end definitively than linger in an unsatisfactory manner.
  • I'm now planning to compress the last segment of the campaign as well - instead of the planned twenty or so encounters, I think my intent is to bring that down to half a dozen or so, coming to a quick close. I don't think anything truly important is likely to be missed there, but it should mean a handful of sessions rather than the rest of the year.

There are two lesser conclusions I've come to as well:

  • I still intend to write up the remainder of the campaign, including the "full version" of the ending. Just to prove to myself that I actually can do that!
  • I don't intend to seek out a new RPG group at this time. I'm not saying never, but my expectation is that this is, essentially, the end. I just don't have the time needed to invest properly, and don't want to commit to something if I can't.

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