Wednesday, 6 May 2020

The Beginning of the End of the Beginning

I'm now rethinking some parts of my ongoing campaign. Basically, I think the story has gotten bogged down in too many subplots without enough forward momentum. And while, to a certain extent, a lot of what has been laid out should now start to come together into some sort of sense, I'm thinking I'll start pressing towards that first 'crucible' rather more quickly than I had perhaps originally intended. I think it's time to move on from the initial "introductions" phase to the second "rising action" phase.

To that end, I'm going to look to bring many of the subplots to an end reasonably sharply, look to advancing the PCs in XP quite quickly, and get to work introducing the required exposition. And then into the crucible, and on to the next phase.

I'm also inclined to keep the next phase reasonably short - there are three plots that the PCs need to resolve, and I'm inclined not to complicate that with too many additional subplots. There are two PC secrets to address still, and one descent into darkness and madness, but otherwise I'm hoping to keep that section reasonably well focused.

And then there is a false climax (which is actually a second crucible), and then straight on to the final showdown.

My initial goal for the campaign was for it to last a year, but that was back when we had 90 minutes of play per week. With us dropping to just one hour a week, that suggests completion a year from now. I think I'd like to get it done sooner than that, but we'll need to see how reasonable that is.

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