Monday, 19 September 2022

Delay

Due to my recent bout of Covid, I wasn't able to start the "Isles of Dread" campaign this week. Indeed, due to a sequence of meetings, training courses, and other things, it turns out that we won't be able to get started until the middle of October. Which is unfortunate, but on the other hand should give me some time to complete writing the adventure (three parts done, the fourth underway), compile the maps, and generate the two player handouts.

But the major upshot is that I'm still not in a position to start reporting on how it's going.

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