Monday, 12 September 2022

My Precious Campaign

We had the character creation session for the "Isles of Dread" campaign on Thursday, with the first regular session this week... and I find, suddenly, that I don't really want to run it. The problem is that I've spent a lot of time and effort creating the campaign, and right now it's a perfect, shining campaign. And so it will remain, right up to the point where the players get started and mess it all up.

There's a name for this sort of thing, of course: "my precious campaign". It is, of course, an impulse I just have to work through and ignore - after all, the whole point of doing these things is so that they can be wrecked by having the players engage with them!

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