Tuesday, 10 February 2004

Weapon Sizes in D&D 3.5

In the newest version of D&D, each weapon is given two damage codes, one for when the weapon is used by a small character (Gnome or Halfling), and one for medium characters. The justification for this is that a halfling-sized longsword isn't the same as a human shortsword; it's weighted and sharpened differently.

Anyway, this is a bit annoying, but does make a certain amount of sense. It also means that you can get a halfling dagger, which you couldn't previously.

But...

A small longbow still has a range of 100 feet, the same as a normal longbow. Despite the fact that you simply could not construct a bow that size with that range (excepting the use of magic, which they presumably didn't use else the cost would be higher).

Looks like they need to rethink that again for the next edition.

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