Sunday, 29 February 2004

"So, what are you paying?"

So, Tekkis died, and was replaced by Si-tha. Upon joining the group (already an exercise in suspension of disbelief - sometimes I long for games where PCs are mystically branded with their status, just to cut down on this sort of thing), he immediately asked how much the pay was for rescuing the missing ranger, which was being done as a personal quest on behalf of one member of the group.

At that point I really should have given Craig another blank character sheet, and told him to create another new character, preferably one with an actual motive for joining the group.

Honestly, it's really easy to get pissed off about these things. If you're playing your character, and write yourself into a position where you wouldn't be with the group in the first place, you've created the wrong character.

Anyway, I'm deeply uncertain about whether Si-tha will last too long, or indeed whether the campaign has long to go...

1 comment:

  1. Archived comment by Andrew:

    I think the overall problem here is Craig, he seems to enjoy having those sorts of characters. Maybe its playing too much Vampire: the Masquerade? I think in future for any game one of the conditions we should have is that all PC's should have motives to work together, even in games like VtM we'd still need a reason why we were together. Should this have been pointed out at the start of the campaign or do players have the responsibility to create character's that can work together?

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