Tuesday, 15 September 2020

Wandering Monsters: Two Thoughts

As I've mentioned in some previous posts, I don't give out XP for wandering monsters. The intent here is to emphasise that such encounters are a bad thing. Which works really well, but there are two caveats I should add:
  1. As a rule, it should be possible, albeit perhaps costly, to avoid a wandering monster encounter. The last two such encounters in my "Quest for Memory" campaign have taken the form of ambush attackers, which is far from ideal. I really must bear that in mind!
  2. It's important that players are aware of how wandering monster encounters are triggered, so that they can act accordingly. I've been using the Angry DM's "Tension Pool" for this purpose, which works great... but it works much better with a physical pool that people can see on the table than it does in the virtual realm. I'll need to ponder that to see if I can come up with a better solution.

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